Data
Full transparency about the dataset behind this site: what snapshot it comes from, how much data it contains, and how it was produced.
Current snapshot
| Snapshot | 0.6.8-80059944 |
|---|---|
| Hytale version | 0.6.8 |
| Channel | release |
| Revision | d2feeb3997f2 |
| Database schema version | 1 |
| Semantic model version | 2 |
| Localization model version | 1 |
| Content fingerprint | 202026d79efbaf8c… |
A snapshot is an immutable, content-hashed extraction of the game data for one Hytale version. This site is regenerated from snapshots; it does not claim to always reflect the latest version of the game.
Entity counts
| Entity | Count |
|---|---|
| Items | 3,672 |
| Recipes | 403 |
| NPCs | 1,000 |
| Drop tables | 678 |
| Drop tree nodes | 3,663 |
| Item qualities | 11 |
| Semantic references | 8,399 |
| Localization keys | 11,771 |
| Localization values | 55,694 |
| Verified locales | 6 |
Methodology
Data is extracted from Hytale game files, parsed, and resolved into a semantic model. Relationships (recipes, drops, templates, qualities) are validated references — where a reference cannot be resolved, it is kept visible as unresolved rather than dropped or guessed. The result is materialized into a deterministic SQLite database and served through a public API; this website is generated from that API as static HTML.
Canonical crafting recipes are kept distinct from embedded salvage definitions, and drop weights are published as relative weights exactly as defined by the game — never converted into probabilities.
Programmatic access: a read-only REST API serves this dataset. SeeAbout for pipeline details and current limitations.