Drop table · Zone1_Encounters_Tier1
Zone1 Encounters Tier1
Drop table
Structure as stored in the game data. Weights are relative weights between sibling entries — they are not probabilities.
- Multiple
- Choice rolls 1–3
- Single
Linen Scraps ×1–3 weight 10 - Single
Essence of Life ×1–3 weight 10 - Single
Copper Ore ×1–3 weight 16 - Single
Iron Ore ×1–2 weight 8 - Single
Light Hide ×1–2 weight 10 - Single
Medium Hide ×1–2 weight 4 - Single
Heavy Hide ×1 weight 1 - Single
Boom Powder ×1–2 weight 1 - Single
Plant Fiber ×3–8 weight 5 - Single
Stick ×2–4 weight 3 - Single
Tree Sap ×1–2 weight 1 - Single
Charcoal ×1–5 weight 3
- Single
- Choice rolls 1–2
- Single
Wild Berries ×2–4 weight 5 - Single
Apple ×2–4 weight 5 - Single
Roast Vegetable ×1–2 weight 2 - Single
Cooked Wildmeat ×1 weight 2 - Single
Grilled Fish ×1–2 weight 2 - Single
Wheat Seed Bag ×1 weight 5 - Single
Lettuce Seed Bag ×1 weight 5
- Single
- Choice
- Single
Crude Battleaxe ×1 weight 10 - Single
Crude Daggers ×1 weight 10 - Single
Crude Mace ×1 weight 10 - Single
Crude Sword ×1 weight 10 - Single
Wooden Shield ×1 weight 10 - Single
Crude Shortbow ×1 weight 10 - Single
Crude Hatchet ×1 weight 25 - Single
Crude Pickaxe ×1 weight 25 - Single
Crude Arrow ×3–8 weight 75 - Empty weight 80 empty
- Single
- Choice rolls 1–2
- Choice rolls 1–3
Data source: HytaleDB snapshot 0.6.8-80059944 (Hytale 0.6.8). See data details.





