Component Instruction Combat Target Swap

NPC · Core definition

Component Instruction Combat Target Swap

ComponentComponent_Instruction_Combat_Target_Swap
Parameters4

Parameters

ParameterValueDescription
TargetSwitchTimer[5,5]Minimum time the NPC will be locked onto a single target before switching
TargetRange4The distance the target needs to be within to maintain priority over other targets while in combat
NextTargetRangeView16The maximum distance within which the NPC will pick the next target, using the view sense
NextTargetRangeHearing8The maximum distance within which the NPC will pick the next target, using the hear sense
Identifiers and data source
Entity idComponent_Instruction_Combat_Target_Swap
Name key—
Source fileServer/NPC/Roles/_Core/Components/Steps/Component_Instruction_Combat_Target_Swap.json
Component classInstruction

Data source: HytaleDB snapshot 0.6.8-80059944 (Hytale 0.6.8), locale en-US. See data details.