Component Sensor Sight With Light By Attitude

NPC · Core definition

Component Sensor Sight With Light By Attitude

ComponentComponent_Sensor_Sight_With_Light_By_Attitude
Parameters8

Parameters

ParameterValueDescription
ViewRange10The range from which the player will be seen
Attitudes["Hostile","Revered","Friendly","Neutral"]A prioritised list of attitudes to respond to
ExcludeGroups[]Groups to exclude
GetNPCstrueWhether to include NPCs in this sensor
IgnoreLockedTargetfalseWhether to ignore the current locked target
EnabledtrueWhether this sensor should be enabled
MovingtrueWhether to check movement
Items["Furniture_Crude_Torch","Furniture_Ancient_Torch","Furniture_Temple_Emerald_Torch","Furniture_Human_Ruins_Torch","Wood_Torch_Wall"]An array of items in the players hand that emite light
Identifiers and data source
Entity idComponent_Sensor_Sight_With_Light_By_Attitude
Name key—
Source fileServer/NPC/Roles/_Core/Components/Sensors/Component_Sensor_Sight_With_Light_By_Attitude.json
Component classSensor

Data source: HytaleDB snapshot 0.6.8-80059944 (Hytale 0.6.8), locale en-US. See data details.