Template Instruction Flock Attack State

NPC · Core definition

Template Instruction Flock Attack State

ComponentTemplate_Instruction_Flock_Attack_State
Parameters3

Parameters

ParameterValueDescription
BeaconAttackMessageFlockPreyAttackThe message to send as a beacon to other flock members
GetAwayRange12How far an NPC we're attacking has to be in order for us to give up and go to the get away state.
GetAwayStateIdleThe state to change to when an NPC we're attacking is dead or outside the range
Identifiers and data source
Entity idTemplate_Instruction_Flock_Attack_State
Name key—
Source fileServer/NPC/Roles/_Core/Components/Flock/Template_Instruction_Flock_Attack_State.json
Component classInstruction

Data source: HytaleDB snapshot 0.6.8-80059944 (Hytale 0.6.8), locale en-US. See data details.