NPC · Core definition
Template Kweebec Youngling
Abstract
Template_Kweebec_YounglingParameters16
Derived NPCs3
NPCs based on this definition
Parameters
| Parameter | Value | Description |
|---|---|---|
Appearance | Kweebec_Seedling | Model to be used |
ViewRange | 15 | View range |
ViewSector | 180 | View sector |
HearingRange | 10 | Hearing range |
AlertedRange | 30 | A range within which the player can be seen/sensed when the NPC is alerted to their presence |
DropList | Drop_Kweebec_Seedling | Drop Items |
MaxSpeed | 5 | Maximum walking speed |
IdleMotionComponent | Component_Instruction_Intelligent_Idle_Motion_Wander | The component that controls how the NPC moves during idle state |
AttitudeGroup | Kweebec | This NPCs attitude group |
Weapons | [] | NPC Weapons |
HideWhenScared | false | Whether this NPC will hide rather than fleeing when afraid |
MaxHealth | 100 | Max health for the NPC |
IsMemory | false | Defines if the NPC is a memory |
MemoriesCategory | Other | Defines the category of the memory |
MemoriesNameOverride | Overrides the memory name if set | |
NameTranslationKey | server.npcRoles.Template.name | Translation key for NPC name display |
Identifiers and data source
| Entity id | Template_Kweebec_Youngling |
|---|---|
| Name key | — |
| Source file | Server/NPC/Roles/Intelligent/Neutral/Kweebec/Templates/Template_Kweebec_Youngling.json |
| Component class | — |
Data source: HytaleDB snapshot 0.6.8-80059944 (Hytale 0.6.8), locale en-US. See data details.